= SDL_Color = A structure that represents a color. == Data Fields == {| |Uint8 |'''r''' |the red component in the range 0-255 |- |Uint8 |'''g''' |the green component in the range 0-255 |- |Uint8 |'''b''' |the blue component in the range 0-255 |- |Uint8 |'''a''' |the alpha component in the range 0-255 |} == Remarks == [[SDL_Color]] and SDL_Colour are interchangeable. If you have RGB color values you would use decimal values in this struct. ''Example'': orange = 255,165,0 so set r=255, g=165, b=0, a=255. If you have HTML color codes you would use hexidecimal values in this struct. ''Example'': orange = #FFA500 so set r=0xFF, g=0xA5, b=0x00, a=0xFF. [[SDL_Color]] describes a color in a format independent way. You can convert an [[SDL_Color]] to a pixel value for a certain pixel format using [[SDL_MapRGB]](). == Related Structures == :[[SDL_Palette]] == Related Functions == :[[SDL_SetPaletteColors]] ---- [[CategoryStruct]], [[CategoryPixels]]