###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_CreateWindowAndRenderer Create a window and default renderer. ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h) ## Syntax ```c int SDL_CreateWindowAndRenderer( int width, int height, Uint32 window_flags, SDL_Window **window, SDL_Renderer **renderer); ``` ## Function Parameters | | | | | ------------------------------- | ---------------- | --------------------------------------------------------------------------------- | | int | **width** | the width of the window. | | int | **height** | the height of the window. | | Uint32 | **window_flags** | the flags used to create the window (see [SDL_CreateWindow](SDL_CreateWindow)()). | | [SDL_Window](SDL_Window) ** | **window** | a pointer filled with the window, or NULL on error. | | [SDL_Renderer](SDL_Renderer) ** | **renderer** | a pointer filled with the renderer, or NULL on error. | ## Return Value (int) Returns 0 on success, or -1 on error; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_CreateRenderer](SDL_CreateRenderer) - [SDL_CreateWindow](SDL_CreateWindow) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)