###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_DestroyRenderer Destroy the rendering context for a window and free associated textures. ## Syntax ```c void SDL_DestroyRenderer(SDL_Renderer * renderer); ``` ## Function Parameters | | | | ---------------- | --------------------- | | **renderer** | the rendering context | ## Remarks If `renderer` is NULL, this function will return immediately after setting the SDL error message to "Invalid renderer". See [SDL_GetError](SDL_GetError)(). ## Version This function is available since SDL 2.0.0. ## Related Functions * [SDL_CreateRenderer](SDL_CreateRenderer) ---- [CategoryAPI](CategoryAPI)