====== (This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!) ====== = SDL_EGL_GetWindowEGLSurface = Get the EGL surface associated with the window. == Syntax == SDL_EGLSurface SDL_EGL_GetWindowEGLSurface(SDL_Window * window); == Return Value == Returns the EGLSurface pointer associated with the window, or NULL on failure. == Version == This function is available since SDL 3.0.0. ---- [[CategoryAPI]]