###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GL_DeleteContext Delete an OpenGL context. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c void SDL_GL_DeleteContext(SDL_GLContext context); ``` ## Function Parameters | | | | | ------------------------------ | ----------- | --------------------------------- | | [SDL_GLContext](SDL_GLContext) | **context** | the OpenGL context to be deleted. | ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_GL_CreateContext](SDL_GL_CreateContext) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)