== Draft == '''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it! = SDL_GameControllerAddMappingsFromFile = Use this function to load a set of [[CategoryGameController|Game Controller]] mappings from a file, filtered by the current [[SDL_GetPlatform]](). A community sourced database of controllers is available [https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt here|target="_blank"] (on GitHub). == Syntax == int SDL_GameControllerAddMappingsFromFile(const char* filename) == Function Parameters == {| |'''filename''' |the name of the database you want to load |} == Return Value == <> == Code Examples == SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt"); == Remarks == <> == Version == This function is available since SDL 2.0.2. == Related Functions == :[[SDL_GameControllerAddMapping]] :[[SDL_GameControllerAddMappingsFromRW]] :[[SDL_GameControllerMappingForGUID]] ---- [[CategoryAPI]], [[CategoryGameController]], [[CategoryDraft]]