== Draft ==
'''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it!
= SDL_GameControllerAddMappingsFromFile =
Use this function to load a set of [[CategoryGameController|Game Controller]] mappings from a file, filtered by the current [[SDL_GetPlatform]]().
A community sourced database of controllers is available [https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt here|target="_blank"] (on GitHub).
== Syntax ==
int SDL_GameControllerAddMappingsFromFile(const char* filename)
== Function Parameters ==
{|
|'''filename'''
|the name of the database you want to load
|}
== Return Value ==
<>
== Code Examples ==
SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt");
== Remarks ==
<>
== Version ==
This function is available since SDL 2.0.2.
== Related Functions ==
:[[SDL_GameControllerAddMapping]]
:[[SDL_GameControllerAddMappingsFromRW]]
:[[SDL_GameControllerMappingForGUID]]
----
[[CategoryAPI]], [[CategoryGameController]], [[CategoryDraft]]