= SDL_GameControllerBindType =
An enumeration of the different kinds of SDL_Joystick controls a [[SDL_GameControllerButtonBind]] can map to.



== Values ==
{|
|SDL_CONTROLLER_BINDTYPE_NONE
|Not mapped to anything on this SDL_Joystick (doesn't have this button/axis)
|-
|SDL_CONTROLLER_BINDTYPE_BUTTON
|Maps to a button
|-
|SDL_CONTROLLER_BINDTYPE_AXIS
|Maps to an axis
|-
|SDL_CONTROLLER_BINDTYPE_HAT
|Maps to (a direction of) a hat
|}



== Related Structures ==
:[[SDL_GameControllerButtonBind]]

== Related Functions ==
:[[SDL_GameControllerGetBindForAxis]]
:[[SDL_GameControllerGetBindForButton]]

----
[[CategoryAPI]], [[CategoryAPIEnum]]