= SDL_GameControllerBindType = An enumeration of the different kinds of SDL_Joystick controls a [[SDL_GameControllerButtonBind]] can map to. == Values == {| |SDL_CONTROLLER_BINDTYPE_NONE |Not mapped to anything on this SDL_Joystick (doesn't have this button/axis) |- |SDL_CONTROLLER_BINDTYPE_BUTTON |Maps to a button |- |SDL_CONTROLLER_BINDTYPE_AXIS |Maps to an axis |- |SDL_CONTROLLER_BINDTYPE_HAT |Maps to (a direction of) a hat |} == Related Structures == :[[SDL_GameControllerButtonBind]] == Related Functions == :[[SDL_GameControllerGetBindForAxis]] :[[SDL_GameControllerGetBindForButton]] ---- [[CategoryAPI]], [[CategoryAPIEnum]]