###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GameControllerClose Close a game controller previously opened with [SDL_GameControllerOpen](SDL_GameControllerOpen)(). ## Header File Defined in [SDL_gamecontroller.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_gamecontroller.h), but apps should _only_ `#include "SDL.h"`! ## Syntax ```c void SDL_GameControllerClose(SDL_GameController *gamecontroller); ``` ## Function Parameters | | | | ---------------------- | ------------------------------------------------------------------------------------------------------ | | **gamecontroller** | a game controller identifier previously returned by [SDL_GameControllerOpen](SDL_GameControllerOpen)() | ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_GameControllerOpen](SDL_GameControllerOpen) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)