###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GameControllerGetPlayerIndex Get the player index of an opened game controller. ## Header File Defined in [SDL_gamecontroller.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_gamecontroller.h) ## Syntax ```c int SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller); ``` ## Function Parameters | | | | | ------------------------------------------ | ------------------ | ------------------------------------ | | [SDL_GameController](SDL_GameController) * | **gamecontroller** | the game controller object to query. | ## Return Value (int) Returns the player index for controller, or -1 if it's not available. ## Remarks For XInput controllers this returns the XInput user index. ## Version This function is available since SDL 2.0.9. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryGameController](CategoryGameController)