###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GameControllerGetProductVersion Get the product version of an opened controller, if available. ## Syntax ```c Uint16 SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller); ``` ## Function Parameters | | | | ---------------------- | ------------------------------------ | | **gamecontroller** | the game controller object to query. | ## Return Value Return the USB product version, or zero if unavailable. ## Remarks If the product version isn't available this function returns 0. ## Version This function is available since SDL 2.0.6. ---- [CategoryAPI](CategoryAPI)