###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GameControllerGetType Get the type of this currently opened controller ## Header File Defined in [SDL_gamecontroller.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_gamecontroller.h) ## Syntax ```c SDL_GameControllerType SDL_GameControllerGetType(SDL_GameController *gamecontroller); ``` ## Function Parameters | | | | | ------------------------------------------ | ------------------ | ------------------------------------ | | [SDL_GameController](SDL_GameController) * | **gamecontroller** | the game controller object to query. | ## Return Value ([SDL_GameControllerType](SDL_GameControllerType)) Returns the controller type. ## Remarks This is the same name as returned by [SDL_GameControllerTypeForIndex](SDL_GameControllerTypeForIndex)(), but it takes a controller identifier instead of the (unstable) device index. ## Version This function is available since SDL 2.0.12. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryGameController](CategoryGameController)