###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GameControllerHasRumble Query whether a game controller has rumble support. ## Header File Defined in [SDL_gamecontroller.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_gamecontroller.h), but apps should _only_ `#include "SDL.h"`! ## Syntax ```c SDL_bool SDL_GameControllerHasRumble(SDL_GameController *gamecontroller); ``` ## Function Parameters | | | | ---------------------- | ----------------------- | | **gamecontroller** | The controller to query | ## Return Value Returns [SDL_TRUE](SDL_TRUE), or [SDL_FALSE](SDL_FALSE) if this controller does not have rumble support ## Version This function is available since SDL 2.0.18. ## See Also * [SDL_GameControllerRumble](SDL_GameControllerRumble) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)