###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GameControllerTypeForIndex Get the type of a game controller. ## Header File Defined in [SDL_gamecontroller.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_gamecontroller.h) ## Syntax ```c SDL_GameControllerType SDL_GameControllerTypeForIndex(int joystick_index); ``` ## Function Parameters | | | | | --- | ------------------ | ------------------------------------------------------------------------------------ | | int | **joystick_index** | the device_index of a device, from zero to [SDL_NumJoysticks](SDL_NumJoysticks)()-1. | ## Return Value ([SDL_GameControllerType](SDL_GameControllerType)) Returns the controller type. ## Remarks This can be called before any controllers are opened. ## Version This function is available since SDL 2.0.12. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryGameController](CategoryGameController)