###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GetAudioDeviceStatus Use this function to get the current audio state of an audio device. ## Header File Defined in [SDL_audio.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_audio.h) ## Syntax ```c SDL_AudioStatus SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev); ``` ## Function Parameters | | | | | -------------------------------------- | ------- | ---------------------------------------------------------------------------------------------- | | [SDL_AudioDeviceID](SDL_AudioDeviceID) | **dev** | the ID of an audio device previously opened with [SDL_OpenAudioDevice](SDL_OpenAudioDevice)(). | ## Return Value ([SDL_AudioStatus](SDL_AudioStatus)) Returns the [SDL_AudioStatus](SDL_AudioStatus) of the specified audio device. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_PauseAudioDevice](SDL_PauseAudioDevice) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryAudio](CategoryAudio)