###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GetClipRect Get the clipping rectangle for a surface. ## Header File Defined in [SDL_surface.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_surface.h) ## Syntax ```c void SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect); ``` ## Function Parameters | | | | --------------- | --------------------------------------------------------------------------------------- | | **surface** | the [SDL_Surface](SDL_Surface) structure representing the surface to be clipped | | **rect** | an [SDL_Rect](SDL_Rect) structure filled in with the clipping rectangle for the surface | ## Remarks When `surface` is the destination of a blit, only the area within the clip rectangle is drawn into. ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_BlitSurface](SDL_BlitSurface) * [SDL_SetClipRect](SDL_SetClipRect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)