###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GetCursor Get the active cursor. ## Header File Defined in [SDL_mouse.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_mouse.h) ## Syntax ```c SDL_Cursor* SDL_GetCursor(void); ``` ## Return Value ([SDL_Cursor](SDL_Cursor) *) Returns the active cursor or NULL if there is no mouse. ## Remarks This function returns a pointer to the current cursor which is owned by the library. It is not necessary to free the cursor with [SDL_FreeCursor](SDL_FreeCursor)(). ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_SetCursor](SDL_SetCursor) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryMouse](CategoryMouse)