###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GetPlatform Get the name of the platform. ## Header File Defined in [SDL_platform.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_platform.h) ## Syntax ```c const char * SDL_GetPlatform (void); ``` ## Return Value (const char *) Returns the name of the platform. If the correct platform name is not available, returns a string beginning with the text "Unknown". ## Remarks Here are the names returned for some (but not all) supported platforms: - "Windows" - "Mac OS X" - "Linux" - "iOS" - "Android" ## Version This function is available since SDL 2.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryPlatform](CategoryPlatform)