###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GetTextureScaleMode Get the scale mode used for texture scale operations. ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h) ## Syntax ```c int SDL_GetTextureScaleMode(SDL_Texture * texture, SDL_ScaleMode *scaleMode); ``` ## Function Parameters | | | | | -------------------------------- | ------------- | ------------------------------------------------ | | [SDL_Texture](SDL_Texture) * | **texture** | the texture to query. | | [SDL_ScaleMode](SDL_ScaleMode) * | **scaleMode** | a pointer filled in with the current scale mode. | ## Return Value (int) Return 0 on success, or -1 if the texture is not valid. ## Version This function is available since SDL 2.0.12. ## See Also - [SDL_SetTextureScaleMode](SDL_SetTextureScaleMode) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)