###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GetWindowDisplayMode Query the display mode to use when a window is visible at fullscreen. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h), but apps should _only_ `#include "SDL.h"`! ## Syntax ```c int SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode); ``` ## Function Parameters | | | | -------------- | ------------------------------------------------------------------------------------------ | | **window** | the window to query | | **mode** | an [SDL_DisplayMode](SDL_DisplayMode) structure filled in with the fullscreen display mode | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_SetWindowDisplayMode](SDL_SetWindowDisplayMode) * [SDL_SetWindowFullscreen](SDL_SetWindowFullscreen) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)