###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GetWindowFlags Get the window flags. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c Uint32 SDL_GetWindowFlags(SDL_Window * window); ``` ## Function Parameters | | | | | -------------------------- | ---------- | -------------------- | | [SDL_Window](SDL_Window) * | **window** | the window to query. | ## Return Value ([Uint32](Uint32)) Returns a mask of the [SDL_WindowFlags](SDL_WindowFlags) associated with `window`. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_CreateWindow](SDL_CreateWindow) - [SDL_HideWindow](SDL_HideWindow) - [SDL_MaximizeWindow](SDL_MaximizeWindow) - [SDL_MinimizeWindow](SDL_MinimizeWindow) - [SDL_SetWindowFullscreen](SDL_SetWindowFullscreen) - [SDL_SetWindowGrab](SDL_SetWindowGrab) - [SDL_ShowWindow](SDL_ShowWindow) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)