###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GetWindowGrab Get a window's input grab mode. ## Syntax ```c SDL_bool SDL_GetWindowGrab(SDL_Window * window); ``` ## Function Parameters | | | | -------------- | ------------------- | | **window** | the window to query | ## Return Value Returns [SDL_TRUE](SDL_TRUE) if input is grabbed, [SDL_FALSE](SDL_FALSE) otherwise. ## Version This function is available since SDL 2.0.0. ## Related Functions * [SDL_SetWindowGrab](SDL_SetWindowGrab) ---- [CategoryAPI](CategoryAPI)