###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_GetWindowPosition Get the position of a window. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c void SDL_GetWindowPosition(SDL_Window * window, int *x, int *y); ``` ## Function Parameters | | | | -------------- | ----------------------------------------------------------------------------------------- | | **window** | the window to query | | **x** | a pointer filled in with the x position of the window, in screen coordinates, may be NULL | | **y** | a pointer filled in with the y position of the window, in screen coordinates, may be NULL | ## Remarks If you do not need the value for one of the positions a NULL may be passed in the `x` or `y` parameter. ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_SetWindowPosition](SDL_SetWindowPosition) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)