###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_GetWindowPosition Get the position of a window. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c void SDL_GetWindowPosition(SDL_Window * window, int *x, int *y); ``` ## Function Parameters | | | | | -------------------------- | ---------- | ------------------------------------------------------------------------------------------ | | [SDL_Window](SDL_Window) * | **window** | the window to query. | | int * | **x** | a pointer filled in with the x position of the window, in screen coordinates, may be NULL. | | int * | **y** | a pointer filled in with the y position of the window, in screen coordinates, may be NULL. | ## Remarks If you do not need the value for one of the positions a NULL may be passed in the `x` or `y` parameter. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_SetWindowPosition](SDL_SetWindowPosition) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)