###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO A variable to control whether SDL will pause audio in background (Requires [SDL_ANDROID_BLOCK_ON_PAUSE](SDL_ANDROID_BLOCK_ON_PAUSE) as "Non blocking") ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO" ``` ## Remarks The variable can be set to the following values: - "0": Non paused. - "1": Paused. (default) The value should be set before SDL is initialized. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)