###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HINT_AUDIODRIVER A variable that decides what audio backend to use. ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_AUDIODRIVER "SDL_AUDIODRIVER" ``` ## Remarks By default, SDL will try all available audio backends in a reasonable order until it finds one that can work, but this hint allows the app or user to force a specific target, such as "alsa" if, say, you are on PulseAudio but want to try talking to the lower level instead. This functionality has existed since SDL 2.0.0 (indeed, before that) but before 2.0.22 this was an environment variable only. In 2.0.22, it was upgraded to a full SDL hint, so you can set the environment variable as usual or programatically set the hint with [SDL_SetHint](SDL_SetHint), which won't propagate to child processes. The default value is unset, in which case SDL will try to figure out the best audio backend on your behalf. This hint needs to be set before [SDL_Init](SDL_Init)() is called to be useful. This hint is available since SDL 2.0.22. Before then, you could set the environment variable to get the same effect. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)