###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT override the binding element for keyboard inputs for Emscripten builds ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT" ``` ## Remarks This hint only applies to the emscripten platform. The variable can be one of: - "#window": the javascript window object (this is the default) - "#document": the javascript document object - "#screen": the javascript window.screen object - "#canvas": the WebGL canvas element Any other string without a leading # sign applies to the element on the page with that ID. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)