###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_HINT_GRAB_KEYBOARD A variable controlling whether grabbing input grabs the keyboard ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD" ``` ## Remarks This variable can be set to the following values: - "0": Grab will affect only the mouse - "1": Grab will affect mouse and keyboard By default SDL will not grab the keyboard so system shortcuts still work. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryDefine](CategoryDefine), [CategoryHints](CategoryHints)