###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED A variable controlling whether the player LEDs should be lit to indicate which player is associated with a Nintendo Switch controller. ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED "SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED" ``` ## Remarks This variable can be set to the following values: - "0": player LEDs are not enabled - "1": player LEDs are enabled (the default) ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)