###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_HINT_JOYSTICK_WGI A variable controlling whether Windows.Gaming.Input should be used for controller handling. ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_JOYSTICK_WGI "SDL_JOYSTICK_WGI" ``` ## Remarks This variable can be set to the following values: - "0": WGI is not used - "1": WGI is used (the default) ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)