###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HINT_MOUSE_RELATIVE_MODE_WARP A variable controlling whether relative mouse mode is implemented using mouse warping ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_MOUSE_RELATIVE_MODE_WARP "SDL_MOUSE_RELATIVE_MODE_WARP" ``` ## Remarks This variable can be set to the following values: - "0": Relative mouse mode uses raw input - "1": Relative mouse mode uses mouse warping By default SDL will use raw input for relative mouse mode ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)