###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HINT_PS2_DYNAMIC_VSYNC A variable controlling if VSYNC is automatically disable if doesn't reach the enough FPS ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_PS2_DYNAMIC_VSYNC "SDL_PS2_DYNAMIC_VSYNC" ``` ## Remarks This variable can be set to the following values: - "0": It will be using VSYNC as defined in the main flag. Default - "1": If VSYNC was previously enabled, then it will disable VSYNC if doesn't reach enough speed By default SDL does not enable the automatic VSYNC ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)