###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HINT_RENDER_DIRECT3D_THREADSAFE A variable controlling whether the Direct3D device is initialized for thread-safe operations. ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_RENDER_DIRECT3D_THREADSAFE "SDL_RENDER_DIRECT3D_THREADSAFE" ``` ## Remarks This variable can be set to the following values: - "0": Thread-safety is not enabled (faster) - "1": Thread-safety is enabled By default the Direct3D device is created with thread-safety disabled. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)