====== (This is the legacy documentation for stable SDL2, the current stable version; [https://wiki.libsdl.org/SDL3/ SDL3] is the current development version.) ====== == Draft == '''THIS PAGE IS A WORK IN PROGRESS''' ... Please make edits to this page to improve it! = SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = A variable controlling whether the window frame and title bar are interactive when the cursor is hidden == Header File == Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h), but apps should _only_ `#include "SDL.h"`! == Syntax == #define SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN" == Remarks == This variable can be set to the following values: "0" - The window frame is not interactive when the cursor is hidden (no move, resize, etc) "1" - The window frame is interactive when the cursor is hidden By default SDL will allow interaction with the window frame when the cursor is hidden == Default == By default SDL will allow interaction with the window frame when the cursor is hidden. ---- [[CategoryAPI]], [[CategoryAPIMacro]], [[CategoryDefine]], [[CategoryHints]], [[CategoryDraft]]