###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HINT_XINPUT_ENABLED A variable that lets you disable the detection and use of Xinput gamepad devices ## Header File Defined in [SDL_hints.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_hints.h) ## Syntax ```c #define SDL_HINT_XINPUT_ENABLED "SDL_XINPUT_ENABLED" ``` ## Remarks The variable can be set to the following values: - "0": Disable XInput detection (only uses direct input) - "1": Enable XInput detection (the default) ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)