###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_HapticEffectSupported Check to see if an effect is supported by a haptic device. ## Header File Defined in [SDL_haptic.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_haptic.h) ## Syntax ```c int SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect); ``` ## Function Parameters | | | | | -------------------------------------- | ---------- | --------------------------------------------- | | [SDL_Haptic](SDL_Haptic) * | **haptic** | the [SDL_Haptic](SDL_Haptic) device to query. | | [SDL_HapticEffect](SDL_HapticEffect) * | **effect** | the desired effect to query. | ## Return Value (int) Returns [SDL_TRUE](SDL_TRUE) if effect is supported, [SDL_FALSE](SDL_FALSE) if it isn't, or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_HapticNewEffect](SDL_HapticNewEffect) - [SDL_HapticQuery](SDL_HapticQuery) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryHaptic](CategoryHaptic)