###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_HapticGetEffectStatus Get the status of the current effect on the specified haptic device. ## Header File Defined in [SDL_haptic.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_haptic.h) ## Syntax ```c int SDL_HapticGetEffectStatus(SDL_Haptic * haptic, int effect); ``` ## Function Parameters | | | | -------------- | --------------------------------------------------------------------- | | **haptic** | the [SDL_Haptic](SDL_Haptic) device to query for the effect status on | | **effect** | the ID of the haptic effect to query its status | ## Return Value Returns 0 if it isn't playing, 1 if it is playing, or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks Device must support the [SDL_HAPTIC_STATUS](SDL_HAPTIC_STATUS) feature. ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_HapticRunEffect](SDL_HapticRunEffect) * [SDL_HapticStopEffect](SDL_HapticStopEffect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)