###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HapticNewEffect Create a new haptic effect on a specified device. ## Header File Defined in [SDL_haptic.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_haptic.h) ## Syntax ```c int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect); ``` ## Function Parameters | | | | | -------------------------------------- | ---------- | ---------------------------------------------------------------------------------------------------- | | [SDL_Haptic](SDL_Haptic) * | **haptic** | an [SDL_Haptic](SDL_Haptic) device to create the effect on. | | [SDL_HapticEffect](SDL_HapticEffect) * | **effect** | an [SDL_HapticEffect](SDL_HapticEffect) structure containing the properties of the effect to create. | ## Return Value (int) Returns the ID of the effect on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_HapticDestroyEffect](SDL_HapticDestroyEffect) - [SDL_HapticRunEffect](SDL_HapticRunEffect) - [SDL_HapticUpdateEffect](SDL_HapticUpdateEffect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryHaptic](CategoryHaptic)