###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HapticRumbleSupported Check whether rumble is supported on a haptic device. ## Header File Defined in [SDL_haptic.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_haptic.h) ## Syntax ```c int SDL_HapticRumbleSupported(SDL_Haptic * haptic); ``` ## Function Parameters | | | | | -------------------------- | ---------- | ------------------------------------------ | | [SDL_Haptic](SDL_Haptic) * | **haptic** | haptic device to check for rumble support. | ## Return Value (int) Returns [SDL_TRUE](SDL_TRUE) if effect is supported, [SDL_FALSE](SDL_FALSE) if it isn't, or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_HapticRumbleInit](SDL_HapticRumbleInit) - [SDL_HapticRumblePlay](SDL_HapticRumblePlay) - [SDL_HapticRumbleStop](SDL_HapticRumbleStop) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryHaptic](CategoryHaptic)