# SDL_HapticStopAll

Stop all the currently playing effects on a haptic device.

## Header File

Defined in [SDL_haptic.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_haptic.h)

## Syntax

```c
int SDL_HapticStopAll(SDL_Haptic * haptic);
```

## Function Parameters

|                            |            |                                              |
| -------------------------- | ---------- | -------------------------------------------- |
| [SDL_Haptic](SDL_Haptic) * | **haptic** | the [SDL_Haptic](SDL_Haptic) device to stop. |

## Return Value

(int) Returns 0 on success or a negative error code on failure; call
[SDL_GetError](SDL_GetError)() for more information.

## Version

This function is available since SDL 2.0.0.

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[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryHaptic](CategoryHaptic)