###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_HasIntersection Determine whether two rectangles intersect. ## Header File Defined in [SDL_rect.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_rect.h) ## Syntax ```c SDL_bool SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B); ``` ## Function Parameters | | | | --------- | ------------------------------------------------------------------- | | **A** | an [SDL_Rect](SDL_Rect) structure representing the first rectangle | | **B** | an [SDL_Rect](SDL_Rect) structure representing the second rectangle | ## Return Value Returns [SDL_TRUE](SDL_TRUE) if there is an intersection, [SDL_FALSE](SDL_FALSE) otherwise. ## Remarks If either pointer is NULL the function will return [SDL_FALSE](SDL_FALSE). ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_IntersectRect](SDL_IntersectRect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)