###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_HasWindowSurface Return whether the window has a surface associated with it. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_video.h) ## Syntax ```c SDL_bool SDL_HasWindowSurface(SDL_Window *window); ``` ## Return Value ([SDL_bool](SDL_bool)) Returns [SDL_TRUE](SDL_TRUE) if there is a surface associated with the window, or [SDL_FALSE](SDL_FALSE) otherwise. ## Version This function is available since SDL 2.28.0. ## See Also - [SDL_GetWindowSurface](SDL_GetWindowSurface) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)