###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_JoyHatEvent Joystick hat position change event structure (event.jhat.*) ## Header File Defined in [SDL_events.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_events.h) ## Syntax ```c typedef struct SDL_JoyHatEvent { Uint32 type; /**< SDL_JOYHATMOTION */ Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */ SDL_JoystickID which; /**< The joystick instance id */ Uint8 hat; /**< The joystick hat index */ Uint8 value; /**< The hat position value. * \sa SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP * \sa SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT * \sa SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN * * Note that zero means the POV is centered. */ Uint8 padding1; Uint8 padding2; } SDL_JoyHatEvent; ``` ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryStruct](CategoryStruct), [CategoryEvents](CategoryEvents)