###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_JoystickGetButton Get the current state of a button on a joystick. ## Header File Defined in [SDL_joystick.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_joystick.h) ## Syntax ```c Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | -------------------------------------------------------------------------- | | [SDL_Joystick](SDL_Joystick) * | **joystick** | an [SDL_Joystick](SDL_Joystick) structure containing joystick information. | | int | **button** | the button index to get the state from; indices start at index 0. | ## Return Value (Uint8) Returns 1 if the specified button is pressed, 0 otherwise. ## Version This function is available since SDL 2.0.0. ## See Also - [SDL_JoystickNumButtons](SDL_JoystickNumButtons) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)