###### (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.) # SDL_JoystickGetProduct Get the USB product ID of an opened joystick, if available. ## Header File Defined in [SDL_joystick.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_joystick.h) ## Syntax ```c Uint16 SDL_JoystickGetProduct(SDL_Joystick *joystick); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | -------------------------------------------------------------------------------------- | | [SDL_Joystick](SDL_Joystick) * | **joystick** | the [SDL_Joystick](SDL_Joystick) obtained from [SDL_JoystickOpen](SDL_JoystickOpen)(). | ## Return Value ([Uint16](Uint16)) Returns the USB product ID of the selected joystick, or 0 if unavailable. ## Remarks If the product ID isn't available this function returns 0. ## Version This function is available since SDL 2.0.6. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)