# SDL_JoystickUpdate

Update the current state of the open joysticks.

## Header File

Defined in [SDL_joystick.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_joystick.h)

## Syntax

```c
void SDL_JoystickUpdate(void);
```

## Remarks

This is called automatically by the event loop if any joystick events are
enabled.

## Version

This function is available since SDL 2.0.0.

## See Also

- [SDL_JoystickEventState](SDL_JoystickEventState)

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[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryJoystick](CategoryJoystick)