###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_Keysym The SDL keysym structure, used in key events. ## Header File Defined in [SDL_keyboard.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_keyboard.h) ## Syntax ```c typedef struct SDL_Keysym { SDL_Scancode scancode; /**< SDL physical key code - see SDL_Scancode for details */ SDL_Keycode sym; /**< SDL virtual key code - see SDL_Keycode for details */ Uint16 mod; /**< current key modifiers */ Uint32 unused; } SDL_Keysym; ``` ## Remarks If you are looking for translated character input, see the [SDL_TEXTINPUT](SDL_TEXTINPUT) event. ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryStruct](CategoryStruct), [CategoryKeyboard](CategoryKeyboard)