###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_MasksToPixelFormatEnum Convert a bpp value and RGBA masks to an enumerated pixel format. ## Header File Defined in [SDL_pixels.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_pixels.h), but apps should _only_ `#include "SDL.h"`! ## Syntax ```c Uint32 SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); ``` ## Function Parameters | | | | ------------- | --------------------------------------------- | | **bpp** | a bits per pixel value; usually 15, 16, or 32 | | **Rmask** | the red mask for the format | | **Gmask** | the green mask for the format | | **Bmask** | the blue mask for the format | | **Amask** | the alpha mask for the format | ## Return Value Returns one of the [SDL_PixelFormatEnum](SDL_PixelFormatEnum) values ## Remarks This will return [`SDL_PIXELFORMAT_UNKNOWN`](SDL_PIXELFORMAT_UNKNOWN) if the conversion wasn't possible. ## Version This function is available since SDL 2.0.0. ## See Also * [SDL_PixelFormatEnumToMasks](SDL_PixelFormatEnumToMasks) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)