# SDL_Metal_GetDrawableSize

Get the size of a window's underlying drawable in pixels (for use with setting viewport, scissor & etc).

## Header File

Defined in [SDL_metal.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_metal.h)

## Syntax

```c
void SDL_Metal_GetDrawableSize(SDL_Window* window, int *w,
                               int *h);
```

## Function Parameters

|                            |            |                                                                          |
| -------------------------- | ---------- | ------------------------------------------------------------------------ |
| [SDL_Window](SDL_Window) * | **window** | [SDL_Window](SDL_Window) from which the drawable size should be queried. |
| int *                      | **w**      | Pointer to variable for storing the width in pixels, may be NULL.        |
| int *                      | **h**      | Pointer to variable for storing the height in pixels, may be NULL.       |

## Version

This function is available since SDL 2.0.14.

## See Also

- [SDL_GetWindowSize](SDL_GetWindowSize)
- [SDL_CreateWindow](SDL_CreateWindow)

----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryMetal](CategoryMetal)