###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_Metal_GetDrawableSize Get the size of a window's underlying drawable in pixels (for use with setting viewport, scissor & etc). ## Header File Defined in [SDL_metal.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_metal.h) ## Syntax ```c void SDL_Metal_GetDrawableSize(SDL_Window* window, int *w, int *h); ``` ## Function Parameters | | | | -------------- | ----------------------------------------------------------------------- | | **window** | [SDL_Window](SDL_Window) from which the drawable size should be queried | | **w** | Pointer to variable for storing the width in pixels, may be NULL | | **h** | Pointer to variable for storing the height in pixels, may be NULL | ## Version This function is available since SDL 2.0.14. ## See Also * [SDL_GetWindowSize](SDL_GetWindowSize) * [SDL_CreateWindow](SDL_CreateWindow) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)