###### (This is the legacy documentation for stable SDL2, the current stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current development version.) # SDL_RenderDrawLineF Draw a line on the current rendering target at subpixel precision. ## Header File Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h), but apps should _only_ `#include "SDL.h"`! ## Syntax ```c int SDL_RenderDrawLineF(SDL_Renderer * renderer, float x1, float y1, float x2, float y2); ``` ## Function Parameters | | | | ---------------- | -------------------------------------- | | **renderer** | The renderer which should draw a line. | | **x1** | The x coordinate of the start point. | | **y1** | The y coordinate of the start point. | | **x2** | The x coordinate of the end point. | | **y2** | The y coordinate of the end point. | ## Return Value Return 0 on success, or -1 on error ## Version This function is available since SDL 2.0.10. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)