# SDL_RenderFillRect
Fill a rectangle on the current rendering target with the drawing color.
## Header File
Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h)
## Syntax
```c
int SDL_RenderFillRect(SDL_Renderer * renderer,
const SDL_Rect * rect);
```
## Function Parameters
| | | |
| ------------------------------ | ------------ | --------------------------------------------------------------------------------------------------------------- |
| [SDL_Renderer](SDL_Renderer) * | **renderer** | the rendering context. |
| const [SDL_Rect](SDL_Rect) * | **rect** | the [SDL_Rect](SDL_Rect) structure representing the rectangle to fill, or NULL for the entire rendering target. |
## Return Value
(int) Returns 0 on success or a negative error code on failure; call
[SDL_GetError](SDL_GetError)() for more information.
## Remarks
The current drawing color is set by
[SDL_SetRenderDrawColor](SDL_SetRenderDrawColor)(), and the color's alpha
value is ignored unless blending is enabled with the appropriate call to
[SDL_SetRenderDrawBlendMode](SDL_SetRenderDrawBlendMode)().
## Version
This function is available since SDL 2.0.0.
## See Also
- [SDL_RenderDrawLine](SDL_RenderDrawLine)
- [SDL_RenderDrawLines](SDL_RenderDrawLines)
- [SDL_RenderDrawPoint](SDL_RenderDrawPoint)
- [SDL_RenderDrawPoints](SDL_RenderDrawPoints)
- [SDL_RenderDrawRect](SDL_RenderDrawRect)
- [SDL_RenderDrawRects](SDL_RenderDrawRects)
- [SDL_RenderFillRects](SDL_RenderFillRects)
- [SDL_RenderPresent](SDL_RenderPresent)
- [SDL_SetRenderDrawBlendMode](SDL_SetRenderDrawBlendMode)
- [SDL_SetRenderDrawColor](SDL_SetRenderDrawColor)
----
[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)