# SDL_RenderFillRects

Fill some number of rectangles on the current rendering target with the drawing color.

## Header File

Defined in [SDL_render.h](https://github.com/libsdl-org/SDL/blob/SDL2/include/SDL_render.h)

## Syntax

```c
int SDL_RenderFillRects(SDL_Renderer * renderer,
                        const SDL_Rect * rects,
                        int count);
```

## Function Parameters

|                                |              |                                                                                       |
| ------------------------------ | ------------ | ------------------------------------------------------------------------------------- |
| [SDL_Renderer](SDL_Renderer) * | **renderer** | the rendering context.                                                                |
| const [SDL_Rect](SDL_Rect) *   | **rects**    | an array of [SDL_Rect](SDL_Rect) structures representing the rectangles to be filled. |
| int                            | **count**    | the number of rectangles.                                                             |

## Return Value

(int) Returns 0 on success or a negative error code on failure; call
[SDL_GetError](SDL_GetError)() for more information.

## Version

This function is available since SDL 2.0.0.

## See Also

- [SDL_RenderDrawLine](SDL_RenderDrawLine)
- [SDL_RenderDrawLines](SDL_RenderDrawLines)
- [SDL_RenderDrawPoint](SDL_RenderDrawPoint)
- [SDL_RenderDrawPoints](SDL_RenderDrawPoints)
- [SDL_RenderDrawRect](SDL_RenderDrawRect)
- [SDL_RenderDrawRects](SDL_RenderDrawRects)
- [SDL_RenderFillRect](SDL_RenderFillRect)
- [SDL_RenderPresent](SDL_RenderPresent)

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[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)